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At Hill House we believe learning is collaborative. Teachers work with pupils to create lessons that are dynamic, exciting and promote deep learning. We believe in helping our learners reach independence and encourage them to always strive for excellence. We believe pupils should be encouraged to take responsibility, embrace risks, persevere, enjoy challenges and above all love learning.

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  • Retrieve, Review, Rewrite

    Published 30/05/19

    Retrieve, Review, Rewrite: Mixing retrieval and modelling as a basis for practising exam answers.

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  • Twister

    Published 29/05/19

    Twister for languages: Fun, active game for consolidating verbs, nouns and adjectives. 

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  • Give me 5

    Published 28/05/19

    Give Me 5: Challenge pupils to give five key points on a given topic. Many thanks to @KKNTeachLearn for the idea.

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  • Fortune Tellers

    Published 28/05/19

    Fortune Teller Revision: Create challenging questions, put them into a fortune teller and play in 'speed dating' style. 

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  • The Cone Game

    Published 27/05/19

    The Cone Game: Compete to be the first to grab the cone that matches the answer. With thanks to @tombrush1982 for the idea

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  • Bingo

    Published 27/05/19

    Bingo: Great competitive starter or plenary for quick recall.

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  • Pyramid Ranking

    Published 17/05/19

    Pyramid Ranking: Rank key points and justify. 

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  • From A to B

    Published 16/05/19

    From A to B: Pupils make their way from A to B by answering questions. Thanks to @jmosley_history for the idea

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  • Spin A Question

    Published 15/05/19

    Spin A Question: Spin your pen + answer the question, after 4 minutes check your answers. Swap spinners and repeat. 

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  • Plickers

    Published 15/05/19

    Plickers: A fantastic real-time tool for formative assessment.

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  • Retrieval Grids

    Published 14/05/19

    Retrieval Grids: Answer questions from memory, how many points can you gain? With thanks to @87History for the idea and @ICTEvangelist for the free downloadable resources 

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  • Keyword Scrabble

    Published 12/05/19

    Keyword Scrabble: Using Scrabble letters (and allocated numbers), challenge pupils to recall keywords from the lesson/topic. Pupils who recall the word worth the biggest points win.

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